package org.recast.DetourCrowd.Include;

public class dtObstacleCircle
{
	public float p[] = new float[3];                ///< Position of the obstacle
	public float vel[] = new float[3];            ///< Velocity of the obstacle
	public float dvel[] = new float[3];            ///< Velocity of the obstacle
	public float rad;                ///< Radius of the obstacle
	public float dp[] = new float[3], np[] = new float[3];        ///< Use for side selection during sampling.
}
